Digital Culture, BA
Accelerated Program

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The BA program in digital culture equips students with the technical skills to create computational media and the cultural skills to know when or why to apply them.

Students learn to create computational media, which is computation combined with objects, sound, video, time, space, culture and bodies; breathe behavior into media, objects or systems by programming; and think critically about how computation impacts lives and how culture makes a difference in how people experience computational media, a critical skill in this dynamic age.

Armed with skills and sound judgment, graduates work in cultural communication, marketing, design, social media, health, education, entertainment and creative arts, and all areas in which culture is shaped by technology and computational media. All know techniques to change the world through communication using contemporary computational media, a vital power in the 21st-century. Some graduates go on to invent fresh techniques.

This program is also offered as an accelerated degree with an MA in creative enterprise and cultural leadership. More information can be found on the Creative Enterprise and Cultural Leadership website:

Program offered

Digital Culture, BA

Offered by
Herberger Institute for Design & the Arts


Major map

A major map outlines the degree’s requirements for graduation.

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Application requirements

All students are required to meet general university admission requirements:

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ASU has many financial aid options. Almost everyone, regardless of income, can qualify for some form of financial aid. In fact, more than 70 percent of all ASU students receive some form of financial assistance every year.

Career outlook

Career opportunities include the following fields:

  • audio
  • comparative literature
  • computing
  • creative writing
  • technical writing
  • technology
  • visual media

Digital culture alumni have obtained careers as:

  • 3D modelers
  • designers
  • engineers
  • graphic designers
  • programmers
  • software specialists
  • special effects artists
  • visual media artists

Example careers

Students who complete this degree program may be prepared for the following careers. Advanced degrees or certifications may be required for academic or clinical positions. Career examples include but are not limited to:

Career*growth*median salary
Audio and Video Equipment Technicians 12.9%$42,190
Computer Programmers-7.2%$82,240
Computer and Information Research Scientists 19.2%$114,520
Computer User Support Specialists 11.3%$50,210
Graphic Designers4.2%$48,700
Media and Communication Workers, All Other 9.9%$47,900
Software Developers, Systems Software 11.1%$107,600
Software Developers, Applications 30.7%$101,790
Sound Engineering Technicians6.3%$55,810
Video Game Designers9.3%$88,510

* Data obtained from the Occupational Information Network (O*NET) under sponsorship of the U.S. Department of Labor/Employment and Training Administration (USDOL/ETA).

  • Bright Outlook
  • Green Occupation

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