Digital Culture (Media Processing), BS
New Program

Home / Degree programs / Digital Culture (Media Processing)

The BS program in digital culture with a concentration in media processing is for students wishing to specialize in media processing aspects of new media. This program seeks to understand the transformative role of digital technology in cultural practice, society and day-to-day life, emphasizing the strongest emerging trends in cultural media: systems and processes that integrate digital technology with the everyday physical human experience. Students in the Bachelor of Science program complement the knowledge acquired through digital culture coursework with a more advanced understanding of the programming, data structures, signals processing and system architecture aspects of new media.

Program Offered

Digital Culture (Media Processing), BS

Offered by
Herberger Institute for Design & the Arts

Location
Tempe

Major Map

A major map outlines the degree’s requirements for graduation.

View Major Map

Application Requirements

All students are required to meet general university admission requirements:

Affording College

Scholarships
Find and apply for relevant scholarships.

Financial Aid
ASU has many financial aid options. Almost everyone, regardless of income, can qualify for some form of financial aid. In fact, more than 70 percent of all ASU students receive some form of financial assistance every year.

Career Outlook

Career opportunities include positions in the following fields: graphic design, design, audio, visual media, computer science, technology, technical writing, creative writing and comparative literature.

Digital Culture alumni have obtained careers as: graphic designers, 3D modelers, special effects artists, visual media artists, programmers, engineers and software specialists with Apple, Microsoft, CISCO, Industrial Light and Sound, PIXAR, and other techno-centric companies.

Example Careers

Students who complete this degree program may be prepared for the following careers. Advanced degrees or certifications may be required for academic or clinical positions. Career examples include but are not limited to:


Career*growth*median salary
Multimedia Artists and Animators8.4%$70,530
Audio and Video Equipment Technicians 12.9%$42,190
Computer Programmers-7.2%$82,240
Computer and Information Research Scientists 19.2%$114,520
Information Technology Project Managers9.3%$88,510
Artists and Related Workers, All Other5.5%$63,540
Media and Communication Workers, All Other 9.9%$47,900
Software Developers, Systems Software 11.1%$107,600
Software Developers, Applications 30.7%$101,790
Video Game Designers9.3%$88,510

* Data obtained from the Occupational Information Network (O*NET) under sponsorship of the U.S. Department of Labor/Employment and Training Administration (USDOL/ETA).

  • Bright Outlook
  • Green Occupation